Turning Mars from 2D into 3D

 In my last blog post I strung together 10 years of Mars global surface images (Mars Daily Global Maps or "MDGMs") into one video of over four minutes. After completing that project, which wasn't overly technical but took time to research and process, I thought it would be pretty cool to overlay that video onto a sphere, similar to the shape of a planet, which is what Mars is.

Blender is a great platform for doing this and there are many tutorials online to get started, overlaying 2D images to 3D shapes, including videos.

I'm still working on the final render, but here's an intermediary result which I'm quite proud of.





The final render, which will be pretty cool, is rendering now.

I would like to work on image/video interpolation to fill in the missing image data, which are displayed as black spots all around the globe. I'm aware that technology like this exists, but it's a topic that I will have to learn about in order to complete.

If you have worked with AI/ML, or general video/frame interpolation, and can offer some assistance on that, please leave a comment or sent me a message!


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